I’m waiting on a mclaren as well, supposed to ship ship with the DD at the end of the month. I suppose I’ll get a round wheel first before going for a smaller formula wheel.
A round one is a good idea. It’s nice when you get in to some of the cars with longer racks (540-1080). The formula style kind of stinks when you need to really crank at it.
When you get the mclaren let me know if they made the shifters less stiff. My earlier one is painful to shift. Fab wheel otherwise.
Big question right now is do I order a shifter or a round wheel first? I’d like to be able to properly shift the h pattern cars. My brain isn’t connecting the use of paddles with a clutch pedal.
Stopping powah!
So many toys to get. Hand brake.
I am guessing using the flappy paddles would be cost-efficient choice at this point.
Here ya go: Ricmotech has a budget option…
Fanatec’s is quite a bit less expensive: $250
I’ll probably just get the fanatec shifter. I was looking at the SSH as I don’t mind 3d printing (I have my own printer) but man is their print quality rough.
Good job on the win tonight @tjkoyen. I finished second in the jettas. I wonder how participation is going to be this week.
Well done, @tjkoyen and @zipty842
How was the split? Clean or crashy?
Something worth considering…
I was having a drive last night and I was slow. Somewhat baffling because I was driving well.
No matter what I did, I could not prevent the ghost from gapping me down main straight to t3. From there, it would be more of the same. Small gap each time. He would pull away.
So, I changed gearing etc to no avail. Argh.
Then I looked at the telemetry display. My brake calibration had gone off and I was dragging brake pedal constantly, just a hair.
Re-calibration of brakes and back to business!!
TLDR: Sometimes your lack of speed can be the result of pedal calibration going off.
Also:
I was playing with braking. Tanguy had been trying to get me to be consistent with big upfront braking.
But, I resist, generally because I like to rotate the kart quickly and sharply. It’s very doable in KK.
For the sake of fun and to test my knee I decided to introduce mega-brake at t3 and t6 at WM. I would run a touch deeper into braking zone and then put all I could into the brakes with wheels dead straight. The braking would be 100% to lock for a brief moment and then off.
It works and is surprisingly consistent. It ain’t subtle, tho, but that’s not important, I guess. It does make sense in many turns. I’m gonna reserve the opinion that some turns benefit from a subtler approach.
Thanks! I saw you in both of the races I did last night. That track is good fun in those cars. Lots of curbs to nail. We were at Nurburgring and I was in the MX-5 class
That win almost slipped through my hands… qualified pole with a magic lap I knew I couldn’t follow up for the full race , was leading by 7 seconds with over 5 min left and a lapper slammed on his brakes on the straight right in front of me and I drove through him and got a bunch of aero damage. I slowed down like a second a lap after that. P2 and P3 were pushing and catching me about a second a lap from that point on. With like 2 minutes left the gap was around 2 seconds, it would’ve been so tight coming to the last lap. Then P3 made a dive on P2 and slowed them both down, giving me the extra 2 seconds I needed to comfortably get across the line. P3 was on the mic giving P2 an earful for costing them the chance to catch me.
That was nice, I don’t win that much in iRacing, even though I’m usually in the frame for a top 5.
I did another race before that in the same class. I ended up 4th after I lost 3rd because my computer started chugging and I drove wide. I caught the guy again by the end of the race, but then we had a lapper from the faster class fall into our battle and kept messing us up. He kept driving wide and being erratic so it was hard to keep it clean let alone fight for position. Finished within 0.5 of P3.
With those two races my iR is back up to the 1800s. I think I might keep running Sim Production Car because the multi-class is fun and the track is great this week. Seems to be cleaner racing than in straight MX-5 or rookies too obviously.
Not sure if it’s gonna pick up, but this week is starting mostly Mazdas. There has been a lot more splits over the last 8 weeks.
I’m 1 second off the guy winning my class, but I was able to run with him at the beginning of the race. As soon as he breaks the draft I’m back down again.
It’s a good series in any of the four cars. I ended up driving the Jetta as a joke and found myself at the top of a couple of division points so I stuck with it. There is talk of a production endurance series on the forums too.
I also love watching the mental game of the series. Mazda drivers at the back of the field start losing their minds when the jettas start coming forward.
I am toying with the idea of short oval sprint car (700hp) race series. I will be a hazard and dead last. I may learn a thing or two, however. I have never driven a vehicle so utterly fatal. The car is a complete handful and totally overpowered for the very short tracks.
It is bafflingly hard and dangerous. Any overdriving, any ill-timed throttle and you are going into the wall, destroying the front end, and flipping several times. You don’t even need to be going fast. 70mph is enough to utterly lose it.
I have new respect for the folks who do this irl.
This is the pavement sprint car?
If that’s what this is:
This is literally my second lap. I am trying to baby it. And it killed me. Again and again.
This should be fun. Gonna have to leave my ego at the door.
Last sprint car race I saw in person was a World of Outlaws event. I was crewing for a modified driver that night (mods were the local support class). Only thing I was told before leaving the house was to bring a helmet. There is absolutely nothing like clinging to the catch fence with a 3 ft wall separating you and those cars exiting turn 2 on one tire… wearing a helmet to protect you from the roost. I swear those cars are the reason for tornados in the Midwest.
Is I it as bloody as it seems? It occurred to me that I could totally see myself hopping in one of these at a track day thinking that “I know how to drive, I got this” and then going into the wall immediately as I exit the first turn.
Yes, I should start in the 420 or whatever the lo206 version of sprint oval is, but the idea is learning the subtleties of managing grip under extreme powah. I figure this effort should accelerate my “sensitivity training”.
I didn’t even realize iRacing had paved sprint cars. I thought they only had the Silver Crown car.
Paved open-wheel is less sketchy than dirt oval. World of Outlaws level sprint cars are truly insane cars. They weigh less than an F1 car and have only slightly less power. On dirt.
What’s odd about that is I have done a bunch of races in iracing dirt oval and my reaction was not as “holy crap”. I was much less likely to eat wall on dirt. It’s so much more forgiving (slidey) before it snaps.
Maybe it’s the crazy staggered wheel size on pavement. Also, the front wheels on dirt sprint are these tiny little skateboard wheels that mainly skip along ineffectively until you turn.
Are you running the 410 sprints? The 305 rookie sprint car is like 206, not that bad. But the 410 on a bullring track where you have to run up against the wall on the cushion is a very hectic ride.
Just a different discipline. I think in real-life the dirt cars are much scarier than they are in iRacing. When it goes wrong on dirt, it goes very wrong.
I ran all of em’ when I had covid for a week. I did the low power up to the fastest winged jobby.
I was not any good but I did manage to complete races without killing any of my fellow racers (or myself).
I am not so optimistic about my adventures on short paved oval.
The paved stuff looks snappy, which would be the main challenge.
I’d imagine the stagger is working hard against you for sure.
I’m surprised iRacing hasn’t done Oswego Modifieds yet.
Good lord. Is that the Kevorkian Modified series?
Is that engine out of the car or is that where they normally keep it?