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Interesting. I was the top assassin on the Pellinor server in dark age of Camelot for a while. I was very good at killing other people’s avatars.

I was never really good at twitch based shooters. But, I did get decent at destiny pvp and generally rocked a positive k/d ratio.

There is something up in shooters. Some of the guys have insanely good reflexes. A lot of it is being aware of what’s going on, where folks are likely to appear, kill corridors, etc. it’s learned, partially. This to me is how we get wtfpwnd on unfamiliar maps.

The ability to rapidly swing the cursor over th hit box and release is a trained thing and appears to be very much an unequal playing field. Some folks are amazingly good.

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To my mind, it’s not about suspension vs karts, or street tires vs race tires; you don’t drive frames or suspension, you manage energy flow, tire loads, rotation, etc, all of which happen whether you have suspension or not. So really, it’s about your mental driving process, and to TJ’s point, how much of your current KK performance level is built on a rock solid understanding of driving that has adequate breadth and depth, and how much is built on rote, or hyper-rehearsing. I suspect much of your performance is based on the latter <sorry, I meant to say former>, but that would be good to confirm.

Also, just FYI, if you are talking about the iSpeed app for iRacing, that has been out of development for several years, so the number of drivers on that reflect a small portion of the actual user community. Also, the FR2.0 class is pretty small compared to the Skip Barber class (last season there were 4,713 FR2.0 drivers compared to 15,103 SB drivers with many 8-10 year veteran :alien:s)

Lastly, weather conditions can have a huge impact on lap times, for example in the Skip Barber series, lap times can vary 2+ seconds just from weather.

The best way to see how you stack up compared to the greatest quantity of high-level drivers would be to get the Skip Barber car, and do the Time Trials competition each week (if you have that week’s track). TTs are run in set weather conditions for everyone, and you can look at your results compared to all SB drivers who have done TTs that week.

Anyway, the bottom line is doing some iRacing (TT, wheel-to-wheel, or both), could provide the opportunity to evaluate your current performance level in a new environment, and hopefully increase the breadth and/or depth of your skill set.:+1:

BTW, I’m not affiliated with iRacing in any way.:grin:

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Ok so to further improve I must do something I don’t like doing. I am willing to do this if you guys think it is a smart thing to do. You may just be curious as to wether there’s anything to all this practice, as am I.

So, what will be the “success” indicator? It’s not bloody likely that I go roaring off into top split, I’m going to have to n00b for a while in a hostile, shitty environment.

Please don’t make me do Miata. The mouth breathing will break me. It’s like going to an indoor rental kart place when it’s full of folks who are drinking everclear.

Maybe I missed that you just plain don’t like car sims or maybe it’s just iRacing. If that’s the case, don’t bother; you won’t be in the right frame of mind to improve anyway.

If it’s competing with the Senna wannabes that puts you off, then roger that, and by all means steer clear of Miatas.

But that is the beauty of TT if you want to explore your driving chops, avoid the :clown_face:s, but still be able to do and apples-to-apples comparison against the best drivers.

I was but a lad when Dark Age of Camelot was big, but I played that a little. I’m a die-hard Destiny fan though, didn’t know you played too Dom.

I’ve been playing FPS games since the original CoD on PC years ago, including some being on some MLG ladder teams. You’re bringing me back to fond memories of being on Teamspeak or Ventrilo and screaming in my parents basement about capturing flags or planting charges.

Every single FPS game I play, I hover around 1.5-1.7 K/D ratio after I’ve logged my time with them. Not outstanding, but good enough. Now I’m too old to care…

I was happy with the occasional 1.5 kd and 10+ kill streak. But I am old and mainly got murdered by aliens. Destiny fell by the wayside after rise of the machines (siva expansion) for me.

In DAOC we had 2 types of pvp (lone wolf: me) or 8-man teams. A strong 8 man team with skill and vent could either take out 75 noobs camping or engage in amazing CC/tank train battles against other 8 man teams.

God it was fun. I do not miss the hours, tho. Being one of the best meant that I was an early adopter of new gear strats which meant I had to farm quite a bit.

Ok this I can do. TT is fine. Let’s see if I can drive. Well worry about race craft later. I will do formula 2.0 Renault because I like my cars planted. If you think that’s dumb and me just doing what I like, I can do the Miata, but Mebbe that other noob car.

I like iracing just fine. It is an excellent game. The lobbies are baffling. Also, I dislike anonymous racing.

There’s a douchiness to sim racing at high levels I do not like. Regular racing flirts with it sometimes too, but it’s tempered by the reality of having to share actual pavement with other guys I think.

I forgot to say that one more benefit to TT is that there is an element of consequence to keep you honest. It’s a 30 min session, and for the Skip Barber car that means you will continually get faster (tires getting warmer while fuel load declines). Your TT time is the average of 4 or 5 laps in a row (depends on the track). However, if you have any ‘incidents’ (dropped wheel, off track, spin, etc) your completed lap count goes to 0. So, if you screw up towards the end of the session, when your lap times are dropping most significantly, you won’t have time to get in the 4 or 5 required laps to count those quick laps, and you’ll end up taking the average of slower laps… so there is the pressure of deciding just how hard you’re willing to push. :thinking:

That actually sounds very interesting. The fastest laps in Kk are usually one-offs. The idea of having to complete 5 clean laps and average is a big difference.

Ok, fine. Just when you start getting good…

My pal Tanguy Pedrazolli take on your thoughts:

"I think the time you’ve spent on Kartkraft definitely helped you to improve. The problem is that Kartkraft being the best karting sim does not mean it is super duper realistic, especially now. It is pretty close to IRL, but it is still very understeery compared to IRL for example. iRacing would be the best way to test your skills, mainly because of the wide range of road racing and the overall level.

It is time you break free from KK :grin:

TL:DR : KK is now your comfort zone, and you need to get experience elsewhere to progress."

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My Ninja training has begun. At least the downloading part.

Actually, Ninja training on hold, thanks to technical difficulties.


S1: 15.659
S2: 12.498
S3: 15.889

So, in the meanwhile, I persist with my quest for sub 44 GVKC-R. Here, I get very close but mildly chicken out in final turn. Oh, the humanity. In any case, utterly banger S1 and S2. Rawr!

Iracing on Steam is stuck with a Content locked message. Fortunately, it looks like Iracing can migrate my account off the Steam platform. Steam hasn’t been much help, though I understand they can’t peer inside the PC, magically. I just wish they were more helpful about where to look, other than, “check your Anti-Virus” and “take your PC to a tech for repair.” I don’t think some sort of permissions snafu at the OS or firewall level requires a trip to the repair shop.

My Penance has been served
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So, one thing I have noticed, is the Iracing FFB data for wheel stuff like slip is not good. My shaker setup usually makes the car feel alive, so far, not so much. Still, it’s pretty nice. Thankfully, I get to move on from the Mazda now. Yay!

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nice just got i racing today cant wait to get stuck in miatas for a year

Well, I didn’t listen to Warren and I tried to race in Miata rather than just hang in back. It only took maybe 6-8 races of trying not to crash into people and things to get D license.

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Bought the new formula car and was able to squeak one session in before bed. Otherwise, drove the Mazda Miata cup.

I think the transition from kart to car will be just fine. The same stuff is at play, albeit with less grip and more weight. I am getting the same basic cues, but less detailed, actually.

There appears to be much less good tire data being sent to shakers. I am not really feeling the tires talk to me. Also, chassis is less talkative, too. This will take some getting used to.

My initial observation is that it is very easy to push too hard and overdrive the corners. Like KK, this will require a period of figuring out entry speed and how much roll I can carry.

I feel pretty confident that I can figure out how to get the car moving.

It appears you can register for a race every hour. It would be nice if there was a bit less waiting, imho. But, you could drive a couple classes and never wait.

The actual races went better this time around. I only had a couple lobbies with crazy rammers (in Mazda). I had a couple good battles, too. Stepping up to D license and the formula car, the field got very crashy. Only did the one race though, and I was one of the idiots that slid off rack repeatedly. Hey, first time in car, trial by fire.

I will stick with this for a while and see if I can make progress. I think that will happen.

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ya im just scared of making mistakes and accidently hitting people

Well, many don’t feel that way! Seriously, it’s fine. Just don’t be an intentional jerk and all will be well.

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I friend requested you on iRacing Dom. :smiling_imp: