Sim Racing Megatopic

Yea, it just speaks to me. Felt so easy after being in the bigger heavier LeMan Hypercars. The only issue was controlling my right foot without traction control. the car generates so much more downforce at medium speed corners. I know I was over-slowing the car by a lot.

It was surprisingly big for an early afternoon race. Three separate splits with 20+ cars in each.

I’ve changed my mind from the LMP2 to the Super Formula being my favorite car on iRacing.

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Ah I saw 6 drivers so I thought it was small!

Just cropped it around the only guy that mattered lol

I do enjoy OzzyMan as an alternate driving coach when the need arises. Pretend it’s sim or something.

“I have a really strong telepathic relationship with cars… I know their language.”

“I reckon he coulda just reversed…”

Au Revoir, Mon amour…

@tankyx will you be so kind to shut the lights for us?
If you are now free to do so, please let us know what the end of KK looks like.

NGL I’m tearing up in Penn Station posting this. This was important to me and my development, all doubts about sim validity aside.

“For its part, Motorsport Games expressed no intent to relinquish control of the property, citing in the Forward-Looking Statements section of the earnings release that “the Company’s plans to identify opportunities to resume development of its INDYCAR title elsewhere within the business following the closing of its Australian studio.””

Looks like MG is gonna go down leaving a trail of slime in its wake. :poop:

MG, the poop emoji is your epitaph. Total failure.

Unfortunately I am not part of MSG since April :grin:

It is a shame we are not going to see the physics engine in action, it had great potential

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Any thoughts as to what happens from here?

Their partner (Indy license) has said no more.

Presumably this means that their only revenue is from the existing titles that are “mature”.

As they circle the drain here, what happens? They have indicated that they will cling to the Indy license.

I don’t think I did?

It was greyed out like it had been deleted but page refresh fixed. Maybe it was when I deleted calling the ceo a sack of shit.

For reference:

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Hey @speedcraft

You know what I’ve been doing instead of sim? Just enjoying normal daily driving. Really just appreciating the little moments you can find there… left front on center line only followed by unusually wide entry to corner when no one’s looking, that sort of thing.

Not at speed, just feeling it all and frankly, just enjoying pretending. You do the intital bits and then imagine how the rest of it plays out as the revs would rise.

Anyways, it’s been simple but also fun.

I think I was being a bit of plonker before. I didn’t need to bother you, I just needed to try other things. I think I did that last time well. I think I get it, going uphill now. It was helpful to talk tho because it sort of gears me up to try stuff. Kinda selfish tho. So, sorry to disturb but thanks for the atta boys.

Last 2 laps, 2nd heat (timestamp 8:50):

They aren’t especially pretty but what’s changed is entry to uphill. I am holding the outside longer for later apex.

Dom, are we able to host a KartPulse league races in KartKraft? Still thinking about picking it up, but not if I can’t race anyone online.

Nah, sadly. It’s never got done. It’s basically lights out over there.

Time to learn some Unreal Engine 5 and make my own game :crazy_face: Modeling the karts would be a snap. Karting physics would be the challenge.

Yea it would. I know a guy who tried if you want. He’s in Australia and he sold his company to MG. :thinking:

The tire or car company? Actually is MG still a car company?

I was making a joke about KK. MG is Motorsport games. The fella who made kk sold it to them.

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Remember when I told you this earlier in this thread? Well, It found you!

Jump into this rabbit hole and it will take you as far as you dare to go. The energy cycle is always there, but when you can tune into it “Not at speed, just feeling it all” even at low speeds, when signal amplitudes are low, then to me, this is the first key to sensitivity.

So what’s the second key? “Just enjoying pretending!” This may seem trivial, but I assure you it is not, this is alchimical. After many decades of thought and research about driving, my current belief is that if you distill driving down to it’s essence there are three intertwined skills/tasks a good driver must be excellent at:

  1. Processing Sensory Information
  2. Understanding and Managing Energy Movement (through driving inputs and the energy cycle)
  3. Recognizing, Understanding, and Managing the relationships between the internal and external elements of driving

And these three skills are supported, or are limited, by the driver’s level of knowledge and understanding.

So the “pretending” is how you exercise #3. The relationships are expanded and strengthened by pretending and wondering stuff like:

  • How will the energy profile of this turn be altered if I turn in a bit earlier, or later, or more aggressively, or more slowly?
  • What will the camber change in this turn do to my tire loading, and how will that effect traction on the front tire when it gets there, and how will that impact rotation and/or rotational momentum, and how will the combination of the impact of rotational momentum and the impact of the rear tire arriving at the camber change impact rear traction, and so on.

Also, you don’t need to be in a car to do this, it can be done when you’re walking; Race Walking baby. :wink: :rofl:

No need to apologize ever! Understanding driving (and helping other drivers understand) is my life’s work. It probably sounds dumb/weird, but I honestly feel like that is why I am on this planet (well, that and taking care of my family).
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For you, in appreciation @speedcraft


I have thoughts. Gimme a bit.